Light effectsChange the visuals while keeping the same course.
When you lift your fingerEnd run is the intended one-shot challenge. Rest zones let the light move on its own in wide passages so you can rest your finger there. Pause is for practice.
SoundThe chime of passing a gap and the rough buzz near a wall.
HapticsOnly on clearing a tricky section or hitting a wall. Not supported in Safari on iPhone.
Core positionDistance between your fingertip and the core. Find a position that keeps it visible.
Challenge0
Clears0
Furthest reach0%
Three playtest questions
Do the controls feel right?Does your finger cover the core or the next bend? Does the core’s position feel natural?
Does failure feel fair?Can you say “I turned too early,” or does it feel like you hit something you never touched?
Do you want to do it again?After finishing, do you want to glide through that S-bend or exit once more?