日本語 / English

Playtest settings

Light effectsChange the visuals while keeping the same course.
When you lift your fingerEnd run is the intended one-shot challenge. Rest zones let the light move on its own in wide passages so you can rest your finger there. Pause is for practice.
SoundThe chime of passing a gap and the rough buzz near a wall.
HapticsOnly on clearing a tricky section or hitting a wall. Not supported in Safari on iPhone.
Core positionDistance between your fingertip and the core. Find a position that keeps it visible.
62

Challenge0
Clears0
Furthest reach0%

Three playtest questions

  • Do the controls feel right?Does your finger cover the core or the next bend? Does the core’s position feel natural?
  • Does failure feel fair?Can you say “I turned too early,” or does it feel like you hit something you never touched?
  • Do you want to do it again?After finishing, do you want to glide through that S-bend or exit once more?